Namespace ElectricDrill.AstraHealth.Events
Classes
- DamageResolutionGameEvent
Event raised to notify the resolution of a damage attempt (applied or prevented). Payload: DamageResolutionContext.
- DamageResolutionGameEventListener
Event raised to notify the resolution of a damage attempt (applied or prevented). Payload: DamageResolutionContext.
- EntityDiedGameEvent
Event raised when an entity dies. Payload: EntityDiedContext.
- EntityDiedGameEventListener
Event raised when an entity dies. Payload: EntityDiedContext.
- EntityHealedGameEvent
Event raised when an entity got healed. Payload: ReceivedHealContext.
- EntityHealedGameEventListener
Event raised when an entity got healed. Payload: ReceivedHealContext.
- EntityHealthChangedGameEvent
Event raised when an entity's health changes (gained or lost). Payload: EntityHealthChangedContext.
- EntityHealthChangedGameEventListener
Event raised when an entity's health changes (gained or lost). Payload: EntityHealthChangedContext.
- EntityMaxHealthChangedGameEvent
Event raised when an entity's maximum health changes. Payload: EntityMaxHealthChangedContext.
- EntityMaxHealthChangedGameEventListener
Event raised when an entity's maximum health changes. Payload: EntityMaxHealthChangedContext.
- EntityResurrectedGameEvent
Event raised when an entity is resurrected. Payload: ResurrectionContext.
- EntityResurrectedGameEventListener
Event raised when an entity is resurrected. Payload: ResurrectionContext.
- HealthRatioChangedGameEvent
Event raised when an entity's HP/MaxHP ratio changes (fired on both HP changes and MaxHP changes). Payload: HealthRatioChangedContext.
- PreDamageGameEvent
Event raised before damage is processed. Payload: PreDamageContext.
- PreDamageGameEventListener
Event raised before damage is processed. Payload: PreDamageContext.
- PreHealGameEvent
The entity is about to be healed. Payload: PreHealContext.
- PreHealGameEventListener
The entity is about to be healed. Payload: PreHealContext.