Table of Contents

Class EntityMaxHealthChangedGameEvent

Namespace
ElectricDrill.AstraHealth.Events
Assembly
com.electricdrill.astra-health.Runtime.dll

Event raised when an entity's maximum health changes. Payload: EntityMaxHealthChangedContext.

[CreateAssetMenu(fileName = "EntityMaxHealthChanged Game Event", menuName = "Astra Health/Events/Generated (Health)/EntityMaxHealthChanged")]
public class EntityMaxHealthChangedGameEvent : GameEventGeneric1<EntityMaxHealthChangedContext>, IRaisable<EntityMaxHealthChangedContext>
Inheritance
object
GameEventBase<GameEventListenerGeneric1<EntityMaxHealthChangedContext>, Action<EntityMaxHealthChangedContext>>
EntityMaxHealthChangedGameEvent
Implements
Inherited Members
GameEventGeneric1<EntityMaxHealthChangedContext>.OnEventRaised
GameEventGeneric1<EntityMaxHealthChangedContext>.Raise(EntityMaxHealthChangedContext)
GameEventGeneric1<EntityMaxHealthChangedContext>.RegisterListener(GameEventListenerGeneric1<EntityMaxHealthChangedContext>)
GameEventGeneric1<EntityMaxHealthChangedContext>.UnregisterListener(GameEventListenerGeneric1<EntityMaxHealthChangedContext>)
GameEventBase<GameEventListenerGeneric1<EntityMaxHealthChangedContext>, Action<EntityMaxHealthChangedContext>>.RegisterMonoListener(GameEventListenerGeneric1<EntityMaxHealthChangedContext>)
GameEventBase<GameEventListenerGeneric1<EntityMaxHealthChangedContext>, Action<EntityMaxHealthChangedContext>>.UnregisterMonoListener(GameEventListenerGeneric1<EntityMaxHealthChangedContext>)
GameEventBase<GameEventListenerGeneric1<EntityMaxHealthChangedContext>, Action<EntityMaxHealthChangedContext>>.RegisterCodeListener(Action<EntityMaxHealthChangedContext>)
GameEventBase<GameEventListenerGeneric1<EntityMaxHealthChangedContext>, Action<EntityMaxHealthChangedContext>>.UnregisterCodeListener(Action<EntityMaxHealthChangedContext>)
GameEventBase<GameEventListenerGeneric1<EntityMaxHealthChangedContext>, Action<EntityMaxHealthChangedContext>>.Dispatch<TInvoker>(TInvoker)