Table of Contents

Class EntityDiedGameEvent

Namespace
ElectricDrill.AstraHealth.Events
Assembly
com.electricdrill.astra-health.Runtime.dll

Event raised when an entity dies. Payload: EntityDiedContext.

[CreateAssetMenu(fileName = "EntityDied Game Event", menuName = "Astra Health/Events/Generated (Health)/EntityDied")]
public class EntityDiedGameEvent : GameEventGeneric1<EntityDiedContext>, IRaisable<EntityDiedContext>
Inheritance
object
GameEventBase<GameEventListenerGeneric1<EntityDiedContext>, Action<EntityDiedContext>>
GameEventGeneric1<EntityDiedContext>
EntityDiedGameEvent
Implements
Inherited Members
GameEventGeneric1<EntityDiedContext>.OnEventRaised
GameEventGeneric1<EntityDiedContext>.Raise(EntityDiedContext)
GameEventGeneric1<EntityDiedContext>.RegisterListener(GameEventListenerGeneric1<EntityDiedContext>)
GameEventGeneric1<EntityDiedContext>.UnregisterListener(GameEventListenerGeneric1<EntityDiedContext>)
GameEventBase<GameEventListenerGeneric1<EntityDiedContext>, Action<EntityDiedContext>>.RegisterMonoListener(GameEventListenerGeneric1<EntityDiedContext>)
GameEventBase<GameEventListenerGeneric1<EntityDiedContext>, Action<EntityDiedContext>>.UnregisterMonoListener(GameEventListenerGeneric1<EntityDiedContext>)
GameEventBase<GameEventListenerGeneric1<EntityDiedContext>, Action<EntityDiedContext>>.RegisterCodeListener(Action<EntityDiedContext>)
GameEventBase<GameEventListenerGeneric1<EntityDiedContext>, Action<EntityDiedContext>>.UnregisterCodeListener(Action<EntityDiedContext>)
GameEventBase<GameEventListenerGeneric1<EntityDiedContext>, Action<EntityDiedContext>>.Dispatch<TInvoker>(TInvoker)