Table of Contents

Class EntityResurrectedGameEvent

Namespace
ElectricDrill.AstraHealth.Events
Assembly
com.electricdrill.astra-health.Runtime.dll

Event raised when an entity is resurrected. Payload: ResurrectionContext.

[CreateAssetMenu(fileName = "EntityResurrected Game Event", menuName = "Astra Health/Events/Generated (Health)/EntityResurrected")]
public class EntityResurrectedGameEvent : GameEventGeneric1<ResurrectionContext>, IRaisable<ResurrectionContext>
Inheritance
object
GameEventBase<GameEventListenerGeneric1<ResurrectionContext>, Action<ResurrectionContext>>
GameEventGeneric1<ResurrectionContext>
EntityResurrectedGameEvent
Implements
Inherited Members
GameEventGeneric1<ResurrectionContext>.OnEventRaised
GameEventGeneric1<ResurrectionContext>.Raise(ResurrectionContext)
GameEventGeneric1<ResurrectionContext>.RegisterListener(GameEventListenerGeneric1<ResurrectionContext>)
GameEventGeneric1<ResurrectionContext>.UnregisterListener(GameEventListenerGeneric1<ResurrectionContext>)
GameEventBase<GameEventListenerGeneric1<ResurrectionContext>, Action<ResurrectionContext>>.RegisterMonoListener(GameEventListenerGeneric1<ResurrectionContext>)
GameEventBase<GameEventListenerGeneric1<ResurrectionContext>, Action<ResurrectionContext>>.UnregisterMonoListener(GameEventListenerGeneric1<ResurrectionContext>)
GameEventBase<GameEventListenerGeneric1<ResurrectionContext>, Action<ResurrectionContext>>.RegisterCodeListener(Action<ResurrectionContext>)
GameEventBase<GameEventListenerGeneric1<ResurrectionContext>, Action<ResurrectionContext>>.UnregisterCodeListener(Action<ResurrectionContext>)
GameEventBase<GameEventListenerGeneric1<ResurrectionContext>, Action<ResurrectionContext>>.Dispatch<TInvoker>(TInvoker)