Class EntityLeveledUpGameEvent
- Namespace
- ElectricDrill.SoapRpgFramework.Events
- Assembly
- com.electricdrill.soap-rpg-framework.Runtime.dll
Event to notify the change of level of an entity. Parameters are:
- the entity that changed level
- the new level
[CreateAssetMenu(fileName = "EntityLeveledUp Game Event", menuName = "Soap RPG Framework/Events/Generated/EntityLeveledUp")]
public class EntityLeveledUpGameEvent : GameEventGeneric2<EntityCore, int>, IRaisable<EntityCore, int>
- Inheritance
-
objectEntityLeveledUpGameEvent
- Implements
- Inherited Members