Table of Contents

Class ToggleEntityActiveGameObjectIHasEntityGameAction

Namespace
ElectricDrill.AstraRpgFramework.GameActions.Actions.WithIHasEntity
Assembly
com.electricdrill.astra-rpg-framework.Runtime.dll

Concrete action to set the active state of the Entity's GameObject. Create instances via Assets → Create → Astra RPG Framework / Game Actions / Context: Entity / Toggle Entity Active GO.

[CreateAssetMenu(fileName = "New Toggle Entity Active GO Action", menuName = "Astra RPG Framework/Game Actions/Context: Entity/Toggle Entity Active GO", order = 10)]
public class ToggleEntityActiveGameObjectIHasEntityGameAction : ToggleEntityActiveGameObjectGameAction<IHasEntity>, IExecutable<IHasEntity>, ITaggable
Inheritance
object
ToggleEntityActiveGameObjectIHasEntityGameAction
Implements
Inherited Members