Namespace ElectricDrill.AstraRpgFramework
Classes
- EntityCore
The core component for any entity in the game. It is the mandatory base class for all entities, providing essential functionality. Provides easy access to the entity's level, stats, and attributes.
Structs
- EntitySaveId
Opt-in, stable identity for an EntityCore. It exists purely as a hook for an external save system: it lets a save record be correlated back to a specific entity instance across a save/load cycle, which a Unity object reference — the only identity an entity has today — cannot survive.