Table of Contents

Namespace ElectricDrill.SoapRpgFramework.Classes

Classes

Class

Represents a character class in the RPG system. It can be used to define how attributes and stats grow over levels.

ClassMenuItems

Provides a menu item in the Unity Editor to create a Class asset.

EntityClass

Component that represents the class of an entity in the game. Implements IClassSource to provide access to the entity's class definition.

Interfaces

IClassSource

Interface for objects that provide a source of a class. In RPG games, a class typically defines the role or profession of an entity, such as a warrior, mage, or rogue.