Table of Contents

Namespace ElectricDrill.AstraRpgFramework.GameActions.Actions.Component

Classes

CompositeComponentGameAction
DelayedComponentGameAction
DestroyGameObjectComponentGameAction
DoNothingComponentGameAction
IncreaseCounterComponentGameAction
ToggleActiveGameObjectComponentGameAction
ToggleCollidersComponentGameAction
ToggleHarvestedExpSourceComponentGameAction

A game action used to toggle the harvested state of an ExpSource component. Sets the Harvested flag based on the enable setting, controlling whether the experience can be collected. Provided as a ScriptableObject for easy assignment in the editor. Create instances via Assets -> Create -> Astra RPG Framework / Game Actions / Context: Component / Toggle Harvest Exp Source.

ToggleRenderersComponentGameAction